
Whether he's trapped in a mall, rescuing a rocking chair or planning a honeymoon, Archibald is always all-in — and never, ever bored.

Archibald stumbles upon a crime in progress while trapped in the mall overnight.
A whale's tattooed map inspires Archibald to go on a treasure hunt.

The streets get trashy when Archibald misinforms folks about compost.
Archibald and his pals rally when their favorite hangout is threatened.

Archibald's Souper Stew is a surprise hit with the residents of Crackridge.
Archibald and his pal Bea reminisce about how they first met.
When Loy can't get along with a rival, Archibald gets a lesson in the art of sarcasm.

A gang of crooks mistakes Archibald for a criminal mastermind.
Archibald unearths a rock with mysterious — and feather-raising — powers.

Archibald's plan to help Sage recover his beloved rocking chair hits a snag.
Archibald and his siblings scour the woods for the legendary Crackerfoot.

Uh, oh — Archibald accidentally drinks all of Finly's vocal-enhancing tea on the eve of his brother's big concert!

It's Archibald to the rescue when Loy, Sage and Finly come down with a bad case of the Déjà Flu.

Loy upgrades the house with a few seemingly helpful robotic enhancements.

After pulling a sword from a tree, Sage is crowned king for the day.

Archibald eats too many beets and teams up with lumberjacks for a logging competition.
Sage tries to earn all his Roaring Rooster badges in one day.

Cousin Ashley sets out to strike it rich and buy himself a mansion.
Is a tornado coming to Crackridge? Archibald sure seems to think so.